+ prev: function(){
+ this.controls.info(-1,this.vimgs.length,
+ '<ref>','prev called');
+ },
+
+ stop: function(){
+ this.controls.info(0,this.vimgs.length,
+ '<ref>','stop called');
+ this.controls.running(0);
+ },
+
+ play: function(){
+ this.controls.info(999,this.vimgs.length,
+ '<ref>','play called');
+ this.controls.running(1);
+ },
+
+ next: function(){
+ this.controls.info(1,this.vimgs.length,
+ '<ref>','next called');
+ },
+
+ exit: function(){
+ this.options.exit();
+ },
+
+ comm: function(){
+ alert('show.comm called, do nothing');
+ },
+